![]() ![]() As it will allow you to reach the late game with a good chance of winning and will catch several survivors off guard. No Way Out is an excellent perk for all killers. This build is basically composed of the natural perks of The Trickster and Bitter Murmur since they are the perks that this killer benefits the most. Which will allow us to always try to find a Scourge Hook to exploit the potential of our build. To solve this we will also use Agitation. Since this build is intended for more inexperienced players, perhaps always hooking survivors on Scourge Hooks is not the easiest thing to do. ![]() Scourge Hook: Pain Resonance is a great perk for The Trickster, as it not only greatly reduces the progress of one of the generators, but also reveals the survivors working on it. For this reason, this build is focused on having more control of the map and being able to control those generators. Hex: Ruin and Undying are still the best choices for him, as it is the best option we have to take care of those generators.īut unlike the traditional build, we may not have the confidence to try to kill survivors in the late game. But, with a few small tweaks that will change the gameplay of The Trickster. This build is very similar to the previous one. When you have hooked everyone once, No Way Out will be very useful to eliminate the survivors who have survived. Being a slower killer than the rest, you need this perk to get close to the survivors and give them a basic hit without them seeing you. And The Trickster knows how to take advantage of it. Meanwhile, Tinkerer is one of the best perks in the game. And, what better option to do so than using Undying. That’s why we should protect our Ruin as long as possible. Since we waste too much time opening lockers, we don’t want to waste more time hitting generators. Unlike other killers, Pop Goes the Weasel is not the most viable option. As we will see also in other builds, Hex: Ruin and Hex: Undying are great choices for the Trickster. As you will be able to stop them easily when they try to activate the doors. We trust that for this build you have some experience and you don’t mind reaching the late game with some survivors alive. ![]() This build is the absolute best build for the Trickster right now. Best Builds For The Trickster Best Build for the Trickster This is our key moment to attack the survivor, as they will receive a large number of knives and can do nothing to stop it. When they are vaulting, throwing a pallet, or saving another survivor, a small animation will run. The second key moment is when the survivors are stuck in an animation. We can do enormous damage and even knock them down, although we won’t always be so lucky. ![]() The first is in open spaces: when a survivor moves from one loop to another and is forced to just run forward. But, there are things they sometimes cannot avoid. Survivors can dodge them if they are surrounded by high walls or many obstacles. The key to using knives efficiently is knowing when to use them. This is because his main means of doing damage are his knives, which he must use intelligently. So, he will only be a little faster than the survivors. Like the Huntress, The Trickster is slower than the rest of the killers. When Main Event is over, The Trickster will have the same amount of knives he had before activating it. While this ability is active, The Trickster will start throwing knives non-stop at an enormous speed. When The Trickster hits a good amount of knives, this skill can be used. The second part of his ability is Main Event. When The Trickster runs out of knives, he can reload them in any locker as many times as he wants. This warns us that in the next knife, the survivor will take damage. When we hit five knives, the killer will be warned and the bar will turn red. These knives can be quickly thrown toward the survivors to fill their laceration bar. The Trickster starts the trial with 44 knives. ![]()
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